Friday, October 24, 2008

Strategising possible futures: The "superstruct" game



On 6 October the Institute for the Future - a Palo Alto-based nonprofit research group specializing in social forecasting - launched what they describe as the world’s first massively multiplayer social forecasting game. Superstruct will run for 6 weeks, during which time players will suggest responses to problems social forecasters think could be major concerns in the world of 2019.

From the site’s FAQ list we learn that

"By playing the game, you'll help us chronicle the world of 2019--and imagine how we might solve the problems we'll face. Because this is about more than just envisioning the future. It's about making the future, inventing new ways to organize the human race and augment our collective human potential."
...
Superstruct is played on forums, blogs, videos, wikis, and other familiar online spaces. We show you the world as it might look in 2019. You show us what it's like to live there. Bring what you know and who you know, and we'll all figure out how to make 2019 a world we want to live in."


It will be interesting to see how this exercise in leveraging potential wisdom will play out. The game rules are clear and players can expect to see the fruits of their collective labours rendered in concrete form in the not too distant future.

"Anything you submit to us or create on superstructgame.org may be quoted in whole or in part in forecasts or future reports by The Institute for the Future. Anything we quote will be attributed to your public Superstruct member name."

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